Dangerous Dave Trainer -

// Save the level to local storage saveLevel() { const levelData = JSON.stringify(this.objects); localStorage.setItem('levelData', levelData); }

class LevelEditor { constructor(canvas) { this.canvas = canvas; this.context = canvas.getContext('2d'); this.objects = []; } dangerous dave trainer

The "Level Editor" feature allows users to create and customize their own levels for the classic game "Dangerous Dave". This feature will enable users to design and build new levels, complete with obstacles, enemies, and power-ups. // Save the level to local storage saveLevel()

* `constructor(canvas)`: Creates a new LevelEditor instance * `draw()`: Draws the level canvas * `addObject(object)`: Adds an object to the level * `saveLevel()`: Saves the level to local storage * `loadLevel()`: Loads a level from local storage this.context = canvas.getContext('2d')

### LevelEditor