function PerformanceService:rateLimitEvents() -- Implement event rate limiting -- Apply rate limit to events end
function PerformanceService:removeEntities() -- Implement entity removal -- Find and remove unnecessary entities end fe server lagger script op roblox scripts link
-- Performance monitoring and mitigation service local PerformanceService = {} -- Per second if serverLoad >
-- Rate Limiting eventRateLimit = 10, -- Per second maxPlayersDuringStress = 50
if serverLoad > config.loadThreshold then -- Mitigate server load self:mitigateServerLoad() end
-- Player Management limitNewPlayersDuringStress = true, maxPlayersDuringStress = 50, }